Recreational Programs:
Air Riflery (1.5 hr) –
Learn the importance of firearm safety and how to properly shoot
air rifles. A certified instructor leads the group through the
safety procedures of a standard shooting range and oversees
target practice. Group size limitations apply, call for
availability.
Archery (1.5 hr)
- Archery provides an opportunity for participants to challenge
themselves both mentally and physically. Participants learn the
importance that archery served in times gone by and its use
today. At the archery range, our focus is on safety and personal
growth. Students will find that success with a recurve bow is
measured by improvement, not by bulls-eyes. NADA certified
instructors ensure safe and controlled instruction during this
program.
Court Sports (45 min OR 1.5 hr)
– Let our fun-loving staff teach you the basics and lead your
group in some friendly competition at our tennis/basketball
courts. Tennis, basketball, and volleyball are all possible
court-sport options. Equipment can be made available for
self-facilitation as well.
Field Sports (45 min OR 1.5 hr) –
Burn off some energy and break a sweat on one of our
two athletic fields. Soccer, softball, kickball, and
Ultimate Frisbee are just some of the sports that our
enthusiastic staff can organize. Equipment can be made available
for self-facilitation as well.
Fishing (Martin Property - 1.5 hr)
– Learn to bait a hook or attach a lure, try simple casting
techniques and, hopefully, experience the thrill of the catch at
our beautiful pond which is located down the road from the main
camp. ‘Catch and release’ fishing teaches patience as well as a
useful life skill. Youth under the age of 16 do not need a
fishing license.
Mountainboarding (45 min)
– Mountainboarding is a well established all-terrain extreme
sports. Using a cross between a snowboard and a mountain bike,
participants navigate camp’s grassy hills. Our staff members
demonstrate proper use of safety equipment (including elbow-,
wrist-, knee-pads and helmets). We start off slow on a gentle
slope that everyone can try then move to a more challenging
incline for the adventurers in the group.
Trail Rides (1.5 hr)
– See ‘Special Programs’ for
description
Trap Shooting (3 hrs)
– See ‘Special Programs’ for
description
Arts & Crafts (45 min OR 1.5 hrs) -
We will provide the materials and instruction for a variety of
simple do-it-yourself craft projects that range from beading to
candle-making.
Hayride (45 min)
– Relax in our classic haywagon on a relaxed ride through the
camp villages and our woodland trails. This is a real hayride,
with real hay. Can be combined with ‘Hike to the Peak’ for a 1.5
hour program.
Hike to the Peak* (1.5 hr)
– Let us take you on a vigorous hike through our heavily wooded
property on well maintained trails to the summit where a
stunning overlook of the valley below awaits. Can be combine
with ‘Hayride’ for a shorter, less strenuous walk.
Compass Basics (1.5 hr)
– What happens if the GPS runs out of battery power? Will you be
able to find your way in the woods using a simple compass? In
this program participants learn the basic parts of a compass and
how to use it. Their new knowledge will be put to the test using
various games and having them navigate through a simple course.
Map Quest (45 min OR 1.5 hr)
– Solve the clues to figure out where your group is headed next!
Participants will learn how to orient themselves using a map and
enjoy roaming camp on this fast-paced scavenger hunt.
Adaptations for the shorter class or younger ages encourage
friendly competition as groups of participants use maps to
complete a word puzzle.
Orienteering* (1.5 hr)
– Apply math concepts and teamwork in a real-life situation.
Participants will learn basic orienteering skills (topographical
maps, compass use, and pacing) and put their skills to the test
to locate various waypoints deep in the woods.
Outdoor Living Skills (45 min OR 1.5 hr)
– How can you be sure
you have the right gear, proper clothing or enough food for your
camping trip? Know how to prepare for an outdoor experience
before venturing out. This will be a chance to learn the basics
of camping craft and will include hands-on instruction in topics
such as fire-building, gear-packing, stocking first aid
supplies, tent-pitching, Leave-No-Trace and more.
Outdoor Cooking (1.5 hr)
– Cooking al-fresco…no electricity, no running water, no
problem! Participants experience cooking tasty treats using a
variety of techniques from sticks over an open fire to a classic
cast iron Dutch Oven to a cardboard box oven.
Science‐based
Programs:
All About Trees* (1.5 hr) –
Learn fun facts about common trees of our region, play
interactive games that demonstrate tree structure and forest
competition, and learn about key concepts of forest succession
and dynamics while hiking our extensive trail system. With over
500 acres of pristine woodlands on our mountaintop property,
there’s never been a better place to ‘take a hike.’ Participants
should be prepared for moderate to strenuous walking.
Avian Adventures (45 min OR 1.5 hr) –
Spend some time getting to know the beautiful inhabitants of our
skies. These amazing animals have incredible adaptations to make
them successful fliers, predators, mate-finders, nest builders,
migrators, and much more. Touchable artifacts and interactive
games make this program a hands-on, minds-on experience.
Creepy Crawly Creatures* (45 min) –
Are they bugs or insects? The largest group of organisms in the
Animal Kingdom is often the most misunderstood. Discover how
important these creatures are to all life on earth. Participants
use nets, collecting jars, and magnifying equipment to get up
close and personal with these small critters in their natural
setting.
Participants should be prepared for mild to moderate walking.
Down to Earth* (45 min OR 1.5 hr) –
Geology, soils, and rocks…oh my! Become a rock detective to
learn about the processes that shape the face of the earth and
the geologic history of our area.
Participants should be prepared for mild to moderate walking.
Equine Science (45 min OR 1.5 hr) –
Can you tell if a horse is happy or mad? Much like humans, you
can see it in their face. Our camp is home to a herd of horses
who work for our equestrian program April through November.
Learn how to brush, clean, and care for a horse as well as
details about tack and horse characteristics.
Fabulous Fungus* (45 min) –
What did the mushroom say to the lichen? Go beyond the classic
corny jokes and spend some time delving into the fantastic world
of fungi. Did you know that Pennsylvania is the leading
commercial producer of mushrooms in the country AND that
mushrooms are Pennsylvania’s largest cash crop!
Participants should be prepared for mild to moderate walking.
Happenin’ Herps (45 min OR 1.5 hr) –
Observe, touch, and learn about live and preserved reptile and
amphibian specimens. Many of the misconceptions about the often
misunderstood animals will be dispelled when participants
discover their special behaviors and adaptations.
Habitat Basics* (1.5 hr) –
This basic ecology program teaches participants about the
interconnections that bind plants, animals, and their non-living
surroundings together. Participants will also learn to identify
the four essential habitat elements that make a habitat suitable
for various animals.
Participants should be prepared for mild to moderate walking.
Pond Study (Martin Property-1.5 hr) –
Even the smallest pond is often teeming with life; however, it’s
not always obvious to the naked eye. The presence or lack of
aquatic invertebrates is an indicator of the environmental
health of a pond or stream. Collect, identify, and study these
fascinating and wonderful creatures up close and personal.
Tracks & Traces* (45 min) –
For thousands of years, human survival depended upon the ability
to be efficient and successful hunters. In order to do that,
people had to be able to successfully track their prey.
Participants will learn how to track and investigate signs that
animals leave behind (tracks, scat, feathers, nests, bones)
while they search the woods for signs of wildlife. Participants
should be prepared for moderate to strenuous walking.
Watershed Wonders (45 min OR 1.5 hr) –
Investigate how watersheds work and why it’s so important to
understand this. The topics of erosion, the water cycle, and
water pollution will be explored during a 3-D watershed model
demonstration that brings to light how human actions affect
water quality.
Wildlife Explorations* (1.5 hr) –
The focus of this program is to explore the various ecosystems
around camp while exercising on our hiking trails. Take a
scientific look at the anatomy, habitat, and life cycles of
local mammals by comparing and contrasting their basic
characteristics through the examination of furs and skulls.
Participants could be challenged with the task of putting
together a deer skeleton, creating a
food web, or playing interactive predator/prey games.
Participants should be prepared for mild to moderate walking.
Teambuilding Programs:
Challenge I: Field Initiatives (1.5 hr) –
Begin a progressive experience aimed at building a group’s
ability to communicate and function together toward common
goals. Field initiatives will be fun and challenging activities
that encourage teamwork and camaraderie.
Challenge II: Team Elements (Challenge I required
pre-requisite – 1.5 hr)
– Take the next step toward building communication and
problem-solving through a series of physical and mental
challenges. Participants must use critical thinking and
leadership skills to solve problems as a group and develop a
more cohesive unit.
Low Ropes (Challenge I required pre-requisite – 1.5 hr)
– Groups build trust and confidence in one another on our Low
Ropes Course. A variety of physical elements, ranging in height
from inches to feet, prompt participants to think of the safety
of others as well as setting and accomplish common goals. Staff
members trained in safety and debriefing facilitate low ropes
elements.
Survival Scenario (45 min OR 1.5 hr)
–
By working together, participants navigate through various
challenges in a mock survival situation. They will rely on one
another to complete tasks such as negotiating an imaginary
river, erecting a shelter and prioritizing the group’s needs.
This is a great team-building program that also teaches the
essentials of back-country survival.
Climbing Tower (1.5 hr) –
The tower of power! In this ‘Challenge by Choice’ activity
participants decide how high they will go on our three-sided
climbing tower. Self esteem increases and fears are overcome as
group members encourage each other to climb to their goals and
beyond. Participants wear protective gear; facilitators are
trained in belaying and climbing safety equipment.
High Ropes (1.5 hr OR 3 hrs)
– See ‘Special Programs’ for description
Cultural/Historical Programs:
Archeological Dig (1.5 hr) –
The Cushion Peak area has a rich history of farming, elite
resorts and summer homes. Evidence of this past can be found and
interpreted using the science of archaeology. Participants are
given the basic understanding of the study of archeology and are
able to practice their newfound knowledge in our dig area. Many
interesting artifacts are sure to capture the imaginations of
the young and old as they learn of this valuable cultural
science.
Cemetery Studies (1.5 hr) –
Exploring the local cemetery can have many educational values by
encouraging an appreciation of the unique historical
significance of these places. The cemetery of the St. John’s
Reformed Church, in nearby Sinking Springs, dates back to the
1800s. Once at the cemetery participants enjoy learning about
the philosophy and meanings behind headstone decorations and
epitaphs, understanding the common statuary and iconography, and
using this peaceful and quiet place for contemplating the lives
of the people of the past. Groups should be prepared to assist
in transporting participants offsite.
Literary Escapades* (1.5 hr) –
Inspired by the smells, sounds, textures and tapestry of
nature…participants learn to express themselves articulately
through nature journaling. Sensory awareness and observation
activities help participants hone their writing skills and
style. Surrounded by wilderness, even the most reluctant writer
finds that words come easily. Participants should be prepared
for mild to moderate walking.
Living History (1.5 hr) –
Step back in time to experience a different way of life.
Participants experience pioneer living by participating in
hands-on activities such as apple-pressing, Dutch-oven cooking,
pioneer games, and candle-making. Activities vary depending on
season and material availability.
Native American Studies (45 min OR 1.5 hr) –
Participants increase their awareness and appreciation of Native
American culture including the ‘caretaker approach’ for the
natural world their culture instilled. Topics covered may
include: stories, crafts, trades, games, and traditions of the
Lenape people.
Evening Programs:
Alpha Beta Societies (45 min) –
This activity is great for exploring simulated cultural
diversity. Using two opposing societies a group visits the
‘other’ side to understand what it’s like to be a stranger in a
strange land. This activity is debriefed so that participants
understand how this experience can be reflected into real life.
Campfire (45 min OR 1.5 hr) –
Enjoy an evening relaxing around a roaring fire at one of our
campfire rings or indoor firesides. Our instructors will
enthusiastically lead participants in songs and entertain them
with stories and skits. Everyone gets the opportunity to
socialize, display their theatrical talents, and feast on
delicious s’mores! Groups can lead their own campfires as well.
Capture the Flag (1.5 hr) –
A little friendly competition gets the whole gang involved in
this fast-paced, physical game where teams compete to capture
their opponents’ flag while defending their own. Playing while
the daylight fades away provides interesting opportunities and
challenges as it adds a sense of urgency to the game.
Counselor Hunt (1.5 hr) –
A summer camp favorite, in this activity groups compete in a
large-scale game of hide-and-seek to see who can use clues and
intuition to find a South Mountain staff member first.
Dutch Auction (45 min OR 1.5 hr) –
Participants draw on their creativity
and work in small teams to spontaneously find or construct an
item specified by the “auctioneer” (such as the tallest tower,
strongest bridge, stinkiest shoe) using random personal items
they’ve brought.
Eco-Art (45 min OR 1.5 hr) –
Students unlock their creative potential by using their artistic
talents to create take home crafts from recycled materials and
learning about "the three R's" (Reduce, Reuse, Recycle).
Large Group Initiatives (45 min OR 1. 5hr)
– Get everybody up and on their feet. Large group initiatives
engage your entire group in fun, and sometimes silly, activities
aimed at increasing communication, teambuilding and just plain
having fun!
MapQuest (1.5 hr) –
See ‘Recreational’ class description for details. At night,
participants use flashlights to navigate through the checkpoints
around camp.
Mock Town Meeting (1.5 hr) –
Participants are divided into small groups that role-play a
group of stakeholders during a mock Town Meeting to decide
whether and how to develop a plot of land. At the end of the
night, each group will present their proposal for how the land
should be utilized. Group members are then responsible for
defending their proposal to a mock county commission.
Participants practice group decision-making and debating skills.
Drive-In Movie Night (1.5 hr) –
Bring a pillow or blanket and relax in front of our “Big
Screen.” The young and the young-at-heart will enjoy spending
time together while watching a PG-rated movie at our outdoor
stage. Indoor spaces are available during inclement weather or
by request.
Night Walk* (45 min OR 1.5 hr) –
During a walk through the night-time forest, without a
flashlight, participants learn to rely on senses other than
sight. Topics such as night-vision, sensory awareness, nocturnal
wildlife, and comfort with the darkness are explored during this
very popular activity.
Skit Night (1.5 hr) –
Who’s line is it anyway? Use your group’s creativity and our
props to come up with crazy on-the-spot skits. Anything from
rock band parodies to random scenes from popular books.
Imaginations run wild and the laughs keep coming.
The Night Sky (45 min OR 1.5 hr) –
Since ancient times, people have been fascinated by the night
sky. Different cultures assigned various names and images to the
stars and stories were told to explain the awe-inspiring sights.
This program is filled with astronomy lessons, stargazing, and
stories.
Underground Railroad Simulation (1.5 hr) –
See ‘Special Programs’ for description
Quiz Show (1.5 hr) –
Watch students shine in a fun, Jeopardy-like contest that puts
their knowledge to the test. Groups compete to answer questions
from the classes they’ve taken. You will be surprised at how
much they remember!
Special Programs
(additional equipment charges apply):
Arena Lessons (1.5 hr) –
Arena lessons combine a short lesson on horse grooming and tack with
time in the saddle inside one of our riding rings. Depending on the
participant’s experience and level of comfort, they may ride alone
or have someone lead their horse. This is an ideal experience for
first-time riders or anyone considering further lessons.
Participants must be at least 8 years of age for arena rides. Limit
8 participants per session. Additional fee: $10/person
Trap Shooting (3 hrs) –
A certified and experienced instructor leads the group through
standard firearm safety procedures before introducing the age-old
sport of trap shooting where participants use shotguns to shoot clay
targets. Whether a beginner or ‘old hand’, participants practice gun
safety, personal responsibility and sportsmanship while enjoying
their time at the range. Group size limitations apply, call for
availability. Additional fee: $5/person.
Trail Rides (1.5 hr) –Once
riders mount their assigned horses, our riding staff ensures that
they can safely maneuver inside our riding ring before setting out
on the trail. Trail rides take participants to the top of Cushion
Peak for a breath-taking view of the surrounding area. Participants
must be at least 10 years of age for trail rides. Limit 8
participants per session. Additional fee: $10/person
High Ropes (1.5 hr OR 3 hrs) –
High ropes elements aim to take participants out of their comfort
zone and let them face physical and emotional challenges at tree-top
level. Some elements require participants to ‘go it alone’ while
others are designed to be completed in pairs. Participants wear
protective gear and must be at least 12 years of age. Facilitators
are trained in belaying and climbing safety equipment. Group size
limitations apply, call for availability. Additional fee: $20/person
Underground Railroad Simulation (evening program only – 1.5 hr) –
Participants will develop an appreciation and understanding for the
trials and tribulations slaves encountered as they risked their
lives for freedom by participating in a simulated night-time journey
through the woods and roads of camp. Students take on the roles of
escaping slaves led by the adults in their group who become
‘conductors’. They will encounter abolitionists as well as slave
hunters during their journey northward. Students should research the
experience in the classroom with participation in this simulation as
the culmination of their learning. Group size limitations apply,
call for availability. Additional fee: $220.
Additional Activities:
Outside vendors can be contracted to provide these programs
for an additional fee while your group is onsite at South Mountain
YMCA. Our staff will coordinate times, spaces, reservations and
payment for you at no additional cost. Please call Audrey for
additional information.
Baskets In The Woods –
Debra Zvanut, life-long Girl Scout and talented basket-weaver,
teaches the art of basket-making to folks of all ages. Everyone
walks away with a take-home craft. Age and group size limitations
apply. Fees vary, discounts for Girl Scout groups.
Critter Caravans –
A college educator with over 20 years experience handling reptiles
employs a hands-on approach to deliver information about these
wondrous creatures, their habitats, habits, and conservation.
Formerly known as ‘Snakes on Board!’ Fee for an hour presentation
averages $225.
Critter Guy –
The Critter Guy brings various reptiles, birds, arachnids and other
invertebrates for an exciting and informative presentation. Fee for
an hour presentation averages $150.
Pocono Wildlife Rehabilitation Center
– Education presentations using live raptors and mammals. Fees
support wildlife rehabilitation efforts.
Real Live Reptiles
– A quality natural history program featuring live snakes,
alligators, lizards and turtles that introduces audiences of all
ages to the fascinating world of reptiles. James McKeon has
experience as a reptile keeper at the Philadelphia Zoological Garden
and more than 40 years in the field observing reptiles in their
natural habitat. Fee for an hour presentation averages $500.
Red Creek Wildlife Center Raptor Programs
– Bird of Prey programs featuring awe-inspiring live animals and
conservation themes. Fees for 1 hour programs start at $225 +
travel.
Rehabitat, Inc
– Non-releasable, permanently injured birds serve as outreach
ambassadors for educating the public.
Search and Rescue Dog Demos
– Local handlers and their K9 companions will discuss their
important work, how they train for search and rescue missions, and
do a small-scale demonstration if possible. No additional cost,
availability varies.
Square Dance –
A square dance caller provides a fun evening program. Even if
they’ve never square danced before, participants will have a great
time with this program. Caller availability varies and prices range
from $175-$275 a night.
Yoga
– A trained yoga instructor teaches basic yoga poses for relaxation,
exercise and flexibility.